![]() Having said the above, I present to you the list that I have adapted for Explorer and that undoubtedly works wonderfully and is extremely fun to play too! I would love to have Fiendslayer Paladin for Explorer, especially knowing how popular Rakdos is in “Pioneer-Lite”, but we could take advantage of this card slots in our sideboard with other solid options. Finally, Rending Volley is very good against Spirits, but playing Fry in its place lets us use the card for other archetypes like Azorius, thanks to how it can kill planeswalkers without being countered. Fiendslayer Paladin is amazing against Rakdos, Mono Red, and Mono Black Aggro while Silence does wonders against Azorius and any combo deck like Lotus Field. The other two cards are good sideboard options for Pioneer. Putting a full set of Sundown Pass instead of the forges won’t make our mana base much worse. Coming back to the topic at hand, we have a very solid mana base in Explorer to help Boros do what it wants during the early game with Inspiring Vantage, Needleverge Pathway, and Sacred Foundry. ![]() My key clue for this is that the pain lands names make reference to the Dominaria plane, just as Llanowar Wastes or Shivan Reef for example. For a few weeks now I’ve said during my streams that my bet for the next dual lands for Standard would be the pain lands. We don’t have pain lands in MTG Arena, but I hope this could change with Dominaria United. Having the mana we need when we need it makes this archetype’s openings very strong. We want to be an aggressive deck, but just like Favored Hoplite is more consistent than Clever Lumimancer, Soul-Scar Mage gives the deck more options to work with in key moments (being able to kill indestructible creatures is just one example of that).īattlefield Forge is amazing for this deck. We lose haste, but we keep prowess, which is the more important keyword of both creatures while gaining the ability to make any of our damage spells work as if they put -1/-1 counters instead of dealing damage. We already spoke about Monastery Swiftspear, and it would clearly make this deck better, however, we have a solid replacement in Soul-Scar Mage. This gives this archetype fresh air, something that lets us fight against slower decks at the rhythm we decide is better for each situation.īefore moving to my own version of the archetype, featuring the new Favored Hoplite, let me show you the list that inspired me to play this archetype and that had great success in the last DreamHack RCQ in Kansas City.īuy on TCGplayer $4.06 Buy on Card Kingdom $4.49 view card details Just as DoggertQBones stated in its last column about the archetype, Favored Hoplite could be less explosive than Clever Lumimancer, but even being a deck that wants to win as fast as it can, having more consistent creatures help us give the deck room to breathe, letting us play longer games if necessary. It’s clear that even with all the aforementioned downsides, Lumimancer was probably the best choice if you wanted to be aggressive. Karatus plays four Clever Lumimancer, just as Goncalo. ![]() The main point of showing this last example is making a point on how the deck, even while having good options for elevating the curve, keeps struggling to decide what to do with the one drops. Feather could certainly give the deck a lot of redundancy and resilience while at the same time a new angle of aggression by letting us attack with a flying creature. Until then, Soul-Scar Mage has always been a good replacement in any deck we want to play Swiftspear, and with the inclusion of Favored Hoplite, our one mana curve is finally strong enough to make this deck capable of competing with the big dogs.įavored Hoplite may seem not enough to push the archetype, but this card is extremely good for the archetype, and being able to play eight one drops instead of four makes a notable difference.ĭuring May, Karatus almost reached top 250 with their Feather, the Redeemed iteration of the archetype. I was almost sure that we were going to be able to play with this one drop in the format. ![]() It was a bit disappointing that Monastery Swiftspear wasn’t in the new Explorer Anthology I. Without this pair of creatures, the available variant of Boros Heroic for Explorer was more or less unplayed. Decks capable of forcing turn three kills are strong enough to make any deck that wants to play a tapped land feel bad. Nevertheless, with many good midrange and control options in the format, aggro has to be explosive. The Lord of the Rings: Tales of Middle-Earthīuy on TCGplayer $18.52 Buy on Card Kingdom $0.69 view card details.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |